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Final? Version

21.06.2025

The last version of the game. One of the biggest (if not THE biggest) update I've made for the game. I added a score system that simply calculates different things a player does and rewards him with a growing number (DOPAMINE!!!).
This and other elements, like purchased upgrades, player's money, defeated enemies, stages until next boss, timer and paddle stats can be accessed by displaying a menu using TAB. I've also added a fun fire effect when the ball reaches a high velocity.
QOL: when the ball bounces for too many times without scoring a point it will reset its position to the starting position and will be lanuched again. This is to prevent sometimes happening endless bouncing, often caused by bouncing the ball in a certain angle making it perfectly horizontal. I also added three new upgrades: laser Ball, shadow and randoBall.
Also the enemy has a chance to randomly have one of few selected upgrades. I felt the enemies were very bland without having any upgrades, while the player can stack them, so I added that to raise the difficulty a bit. I have also added descriptions to the upgrades in the shop so the player might have some idea what they are purchasing.

Soundly Version 0.4.2

18.05.2025

I've just added more SFX to the main menu and adjusted the SFX and visibility in the disco ball upgrade. A new secret code has also been added to the main menu.

Shoppy Version 0.4.1

10.05.2025

A brand new refreshed shop!

Retro Version 0.4.0

1.05.2025

In this version I completely changed the rendering engine fron the build in rendering engine in Unity to URP. This change allowed me to add a whole lot of interesting and fun post processess not only to the game itself but to the upgrades, making it possible to make more of them and make them even more fun. This update has remade the visual design of the game to appear as a retro game with the CVT filter and whatnot. There is also a couple of new upgrades and items in the shop now have descriptions.

Up the grades Version 0.3.0

20.03.2025

Five new upgrades and credits.

Other updates are way too far to recall, but the game project and the first commit has been made on Novemver 30th, 2024. Since then and until 21st of June the project has been regularely updated with over 100 commits.